Launch Recap
Devlog #1 — Launch Recap
Neon Requiem has been live for 10 days, and the support from the lightgun community has been amazing.
Created by ASA and JAG as our first game, this free project was born from our shared love of classic lightgun shooters.
We aimed to blend retro arcade energy with modern features: native recoil and rumble, dynamic second-screen marquee, three difficulty modes, leaderboards, player profiles, achievement badges with ranks, an attract mode, and more.
Players have praised the neon look, recoil integration, and nostalgic feel — thank you all for that.
We’d like to give special thanks to everyone who donated, left a comment, or rated the game.
Your feedback will shape what comes next!
👉 Download Neon Requiem on itch.io : https://neonrequiem.itch.io/neon-requiem
👉 Setup guide for Neon Requiem : https://youtu.be/BDFFDRLgOU8?si=xWYr0dYAm0xbOAmz
👉 Setup guide for Sinden lightgun : https://youtu.be/cDM-E7z0Kws?si=smEx7LUjettajQnp
👉 Guide on how to add game to a build : https://youtu.be/2UNQZ2Ehwd0?si=5ICY4msmMvERLDdo
👉 Link to the Sinden wiki with media pack kit : https://www.sindenwiki.org/wiki/Neon_Requiem
Get Neon Requiem
Neon Requiem
Survive the wrath of echostalkers and defeat the boss using your lightgun
Status | Released |
Author | neonrequiem |
Genre | Shooter |
Tags | blamcon, gun4ir, light-gun, lightgun, openfire, Point & Click, rail-shooter, restroshooter, revolv, sinden |
Languages | English |
Accessibility | High-contrast |
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